A puzzle game of careful positioning and deadly accuracy. Shoot enemies to teleport to where they were in their final moments! To complete each level, you must kill all enemies and leave through the door at the top of the screen.  Collect powered up arrows to give your attacks an extra edge when it comes to dealing with particularly resilient enemies and devious obstacles!

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CONTROLS

[W][A][S][D] keys to move

Arrow keys to fire

[R] to restart

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This game was made for Mini Jam 72. The theme was "Adventure", the limitation was "Death must be a core mechanic" and it all had to be done in under 72 hours! I decided to interpret that as making enemy deaths a resource that you had to carefully use at the proper times - because once they are dead, you can no longer use them as a movement option. 

This was a solo effort and all graphics and code were made during the game jam's time period. Unfortunately I did not have time to include music as well, but the few notable sound effects are from this sound effect pack.

StatusReleased
PlatformsHTML5
Rating
Rated 4.8 out of 5 stars
(4 total ratings)
AuthorFiddlebog
GenrePuzzle, Adventure
Made withGameMaker
Tags2D, Dungeon Crawler, Pixel Art
Average sessionA few minutes
InputsKeyboard

Comments

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It somehow feels like a TopDown platformer, very cool game!

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When is the full release?


Also did you make the art for this game, it looks amazing.

I love this game! May I ask you some questions about programming on Discord please?

Of course! What’s your discord username? I’ll add you and then delete it here so it’s not floating around.

Deleted 3 years ago
Deleted 3 years ago

Such a great game!

Awsome game!  Constructive criticism: Introduce the mirrors a little more slowly, I could barely see them in the first stage they appeared in, and ended up discovering them by accident.

Thanks for the feedback! I’m planning on flushing the game out further and will have more levels to introduce mechanics better.

Cool, I'll look forward to playing it!

great game idea !! and well made (sprites sfx ^^)

(im stuck at the lake ....)

First press Up Arrow and at the same time instantly press Left Arrow. You have to make instant kill to achieve that level. :)

Super fun game has a few rough edges but overall very good experience.

It's me again! Hope to see you on stream tomorrow at 3:30pm EST for another Jammy Wednesday, I've played the first couple levels of Teleshot and I'm looking forward to streaming the rest of them and discussing the game :D

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Really fun. I'd make it slightly more clear that you have to kill all of the enemies to progress. When I did the first screen, I assumed that the goal was just to get to the exit. I love how some of the puzzles are reaction based.